If you are searching for some new and fun to play multiplayer map for Team Fortress 2, you can use the newest CTF Launchzone map.
Requirements:
· Team Fortress 2
If you are searching for some new and fun to play multiplayer map for Team Fortress 2, you can use the newest CTF Launchzone map.
Requirements:
· Team Fortress 2
In The Lord of the Rings: War in the North, players will have the chance to become the heroes in the great battle of the North as part of the epic War of the Ring. Exploring unseen lands, story elements and characters from Middle-earth as well as elements familiar from past feature films, gamers will experience extensive character customization and development, expansive co-op gameplay options and upgradeable weapons, skills and special abilities.
The most powerful mobile SudoKu game that features a random Sudoku Generator which generates puzzles to match your skill level. There is also a auto solve system which helps you solve the puzzles, including created by own.
Here are some key features of "Impossible Sudoku":
· Five level difficulty,all quickly random generated.
· Create own game and auto solve it.
· Nine pretty skins.
· Auto pencil marks mode and manual mode.
· Load and save for 10 game states.
· Redo, Undo, and Statistics.
· Attractive graphics and high quality sound effects.
Limitations:
· Limited features and gameplay
Race against 15 opponents on several tracks. Beautiful graphics and fantastic gameplay. The game is all about trying to win the race.
Requirements:
· OS: Windows XP/Vista/7
Clash along the Psel on 12 of July '43. Tigers on the Prowl 2 (ToP2) is a World War II simulation covering all of the Eastern front from 1939 to 1945. This tactical level simulation features over 700 weapon types and hundreds of unit type and formations.
One Penguin Takes it personally when he is surfing the web and stumbles upon a web site telling him that he cant fly, after that he sets his mind to research and practice flying until he can prove the world that he can.. Can you get the highest score possible?
Requirements:
· OS: Windows XP/Vista/7
· Adobe Flash Player
When the call to arms goes out to humanity, it is the Argos Naval Shipyard that answers! War still rages across the Sword of the Stars universe and new ships, new technologies and new weapon systems are needed if mankind is to survive the rising threats in the galaxy. But the Liir, Hiver, Morrigi, Tarka and Zuul are not resting either and they too work to have more in their arsenals than ever before.
This update will provide various changes, fixes and additions!
What's New in This Release: [ read full changelog ]
FIXES:
· Fixed issue where the same tech could be offered for a science project more than once.
· Fixed issue where fleet icons were not displayed in the correct position on the star map.
· Fixed very long ship loading time on some 64 bit windows platforms
· Fixed issue with VN Berserker Disc is not tracking.
· Fixed Combat AI defender circling planet needlessly.
· Fixed bug where bribing an AI player set to Defend did not appear to improve relations.
· Fixed defender spawning in atmosphere of planet.
· Fixed AI jumping in and out of diplomatic states too frequently.
· Fixed issue where tracking weaponswould circle target center point endlessly.
· Docking assault shuttles no longer freeze the application for a noticeable period.
· Fixed crash when launching a Grouped Teams game where one or more team has a single player.
· Shields no longer persist after protectorate ship is destroyed.
· Fixed Progression Wars crash when sending a scuttling ship with the convoy.
· Fixed Progression Wars crash on the turn that a Grand Menace occurs.
· Fixed grouped teams not appearing next to each other on custom maps.
· Fixed crash when accessing design screen as Zuul after researching Drones.
· Political map no longer shows undiscovered player icons.
· Various ship section and weapon bug fixes.
· Fixed various ships section art issues.
· Fixed issues where long descriptions would not scroll correctly in text boxes.
· Fixed bug where a player could fall into huge debt very quickly.
· Fixed some tech tree textures.
· Fixed ER ships moving without engines.
CHANGES:
· Star systems can now be colonized if cease fire race is in system as well.
· AI's will consider NAP when they break Alliance instead of going to war footing as default.
· Dumbfire missile behavior in simulated combat more in line with reality.
· No longer allowed to board intangible enemy ships.
· Tarka Hunters no longer exploitable.
· Tweaks to AI research priorities.
· Pathing around DN's now improved.
· More accurate bounding spheres for Liir and Morrigi Dreadnoughts
· Point Defense weapons and Dumbfire Missiles now excluded from Strafe sections.
· AI now places greater priority on finishing off small empires.
· Ships in pursuit stance now follow targets more closely.
· Tarka Hunters no longer replaced by repair ships.
· Alterations to some Impactor sections.
· Liir Propaganda ship now "Propagandizes"
· Changes to some races asteroid monitor loadouts.
· Railcannons now an Anti-matter era tech.
ADDITIONS:
· 50 victory badges for Zuul and Morrigi
· INI setting to prevent modification of hardware gamma levels.
· Mini-Cluster Map
· Cubes Map
· Map type can now be selected for the Land Grab scenario.